The Reissue of the Legendary Dead Space Game Will Bring Big Changes to the Main Character
The Dead Space reissue development team confirms that the upcoming game will come with big changes for the main character, Isaac Clarke.
The reissue of the now legendary game Dead Space (that has unfortunately never become popular for betting at the best online Australian bookmakers, such as those at Bookmaker-Expert.com) aims to be mostly a faithful recreation of the original game, but it also brings some improvements. Some of the changes and upgrades are related to the Zero Gravity features from Dead Space 2, as well as the restoration of part of the content cut from the original release. Recently, another big change was confirmed, which refers to the main character Isaac Clarke.
As Dead Space fans probably remember, Isaac Clarke was the silent protagonist in the first part of the game, with that being changed in the sequel and Dead Space 3. The game reissue developer team decided to change that. Shortly thereafter, it was officially confirmed that Gunner Wright, who gave voice to the character of Isaac in the other two sequels to Dead Space and in the PlayStation All-Stars Battle Royale, would repeat his role in the reissue.
The Developers Will Continue to Adhere to Good Rules
While Isaac’s voice in the reissue will be given by Gunner Wright, the developers will continue to adhere to some good and established rules, which is why the first Dead Space is as good and ‘scary’ as it is today. During a recent live address by the development team, two rules were highlighted: Isaac will primarily speak only when being talked to, as well as the fact that Isaac will sometimes speak in a situation where he would feel strange if he kept silent. This should ensure that Isaac’s interaction with other people he meets on the Ishimura flagship seems more authentic and should ensure that players are even more ‘immersed’ in the game than they would otherwise be.
The decision regarding adherence to these rules should also greatly ensure that Isaac is not too talkative as this could definitely negatively affect the overall atmosphere. The developers have promised that Isaac will be silent as players explore the dark corridors of Ishimura in a reissue of Dead Space, which should mean that fatal encounters with scary monsters called “Necromorphs” will be just as scary and tense as they have been all these years, mostly in 2008, when the first Dead Space hit the market.
A Faithful Recreation of the Original Game
In addition to confirming the person who will give the voice to the main character, the developers from Motive Studio also showed some trailers to give fans an idea of what they, as a development team, are striving for. Based on the above, it appears that the re-release of Dead Space will be a faithful recreation of the original game, but with a significantly improved visual display to ensure that the game meets all the modern requirements of the latest generation of consoles. The re-release of Dead Space, which comes out exclusively for new generations of consoles, means developers will not have to hold back due to limitations that existed on PS4 or Xbox One consoles, which should help developers move graphics and other capabilities even further.
What is left entirely in the darkness of the dark corridors of Ishimura is the release date. Some rumors predict that a reissue of Dead Space could come out late next year. Others say it is too early. However, the re-release of the game for which many claim is actually Resident Evil 4 in space is under construction and preparation for PS5, Xbox Series X, and Windows computers.